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sf::Thread Class Reference

Thread defines an easy way to manipulate a thread. More...

#include <Thread.hpp>

Inheritance diagram for sf::Thread:

List of all members.

Public Types

typedef void(* FuncType )(void *)

Public Member Functions

 Thread (FuncType Function, void *UserData=NULL)
 Construct the thread from a function pointer.
virtual ~Thread ()
 Virtual destructor.
void Launch ()
 Create and run the thread.
void Wait ()
 Wait until the thread finishes.
void Terminate ()
 Terminate the thread Terminating a thread with this function is not safe, you should rather try to make the thread function terminate by itself.

Protected Member Functions

 Thread ()
 Default constructor.

Detailed Description

Thread defines an easy way to manipulate a thread.

There are two ways to use Thread :

  • Inherit from it and override the Run() virtual function
  • Construct a Thread instance and pass it a function pointer to call

Definition at line 44 of file Win32/Thread.hpp.


Constructor & Destructor Documentation

sf::Thread::Thread ( FuncType  Function,
void *  UserData = NULL 
)

Construct the thread from a function pointer.

Parameters:
Function: Entry point of the thread
UserData: Data to pass to the thread function (NULL by default)
virtual sf::Thread::~Thread ( ) [virtual]

Virtual destructor.

sf::Thread::Thread ( ) [protected]

Default constructor.


Member Function Documentation

void sf::Thread::Launch ( )

Create and run the thread.

void sf::Thread::Terminate ( )

Terminate the thread Terminating a thread with this function is not safe, you should rather try to make the thread function terminate by itself.

unsigned int Selector::Wait ( )

Wait until the thread finishes.

Wait and collect sockets which are ready for reading.

This functions will return either when at least one socket is ready, or when the given time is out

Definition at line 72 of file Selector.inl.


The documentation for this class was generated from the following files: