Documentation of SFML 2.0

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Rect.hpp
1 
2 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
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21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24 
25 #ifndef SFML_RECT_HPP
26 #define SFML_RECT_HPP
27 
29 // Headers
31 #include <SFML/System/Vector2.hpp>
32 #include <algorithm>
33 
34 
35 namespace sf
36 {
41 template <typename T>
42 class Rect
43 {
44 public :
45 
53  Rect();
54 
67  Rect(T rectLeft, T rectTop, T rectWidth, T rectHeight);
68 
79  Rect(const Vector2<T>& position, const Vector2<T>& size);
80 
92  template <typename U>
93  explicit Rect(const Rect<U>& rectangle);
94 
106  bool contains(T x, T y) const;
107 
118  bool contains(const Vector2<T>& point) const;
119 
130  bool intersects(const Rect<T>& rectangle) const;
131 
146  bool intersects(const Rect<T>& rectangle, Rect<T>& intersection) const;
147 
149  // Member data
151  T left;
152  T top;
153  T width;
154  T height;
155 };
156 
169 template <typename T>
170 bool operator ==(const Rect<T>& left, const Rect<T>& right);
171 
184 template <typename T>
185 bool operator !=(const Rect<T>& left, const Rect<T>& right);
186 
187 #include <SFML/Graphics/Rect.inl>
188 
189 // Create typedefs for the most common types
190 typedef Rect<int> IntRect;
191 typedef Rect<float> FloatRect;
192 
193 } // namespace sf
194 
195 
196 #endif // SFML_RECT_HPP
197 
198