This wiki is maintained by the SFML community, and as a consequence you are allowed (and encouraged) to edit or add any relevant contribution. However, it is recommended to follow the general organisation and page layout, in order to keep a consistent and pleasant wiki for all. In other words, don't put your source code under the tutorials section
Except the general index pages which are read-only, there's no restriction on creating or editing pages ; you can even create new categories for subjects that don't exist yet, if you think it's worth sharing.
You are also free to edit pages created by other users, if you have relevant additions or corrections to make.
You are encouraged to share anything related to SFML with no restriction : tutorials, source codes, links, tips and tricks, personal projects, … as long as you find it relevant.
The wiki syntax is fully explained on this page. A few plugins have been installed to extend the base syntax : float plugin, styler plugin. A set of 32×32 icons have been uploaded, that you can use in your pages.
If you have requests, suggestions or questions about the index pages, the main layout of the wiki, or anything you can't edit directly, feel free to create a new discussion on the Wiki section of the forum. You should also use this forum to report any bug encountered while using the wiki.
When you create a link to a new page, you must separate the label of the link (for example A class for animated sprites) and the address of the page (for example animated_sprite).
Another important rule is to use namespaces (folders). In order keep the wiki organized, you should always prefix a link by the category it belongs to. There's no need to write the full address : you just need to prefix it by a '.' to make it relative to the folder it's in. For example, if you add a link to the tutorials index, it will be like .tutorials:my_tutorial (or .tutorials/my_tutorial).
Here is an exemple which follows these rules : [[.tutorials:collisions|Tutorial on collision detection]]