Welcome to the section dedicated to external source codes for SFML.
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[C++]
DrawableLineShape: A drawable-derived fast-rendering class for shapes made of lines
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[C++]
Animation : A animation class that inherits from sf::Sprite to allow easy integration of Animations into new or existing code.
[C++]
SFMLWidget : A class to integrate SFML into a gtkmm interface
[C++]
Filter : Class to manage color filters or brightness filters.
[C++]
AniSprite : A alternative animation class that extends sf::Sprite and has frame rate independence animation.
[python]
ImageSheet : A class to handle sprite sheet and simple animations.
[C++]
CairoShape : A really basic class for generating graphics using Cairo.
[C++]
Stroke : Complete class to draw cool looking strokes from an array of points.
[C++]
VideoIntegration : Object Oriented ffmpeg wrapper. Play videos the same way you use images.
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[C++]
Particle System : Enjoy colorful pixel explosions in your own home today!
[C++]
FormatText : Format simply a sf::Text in width and height.
2)
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[Python]
PausableClock : Class inheriting from sf.Clock allowing to pause the timer
[C++]
PausableClock : Class using a sf::Clock to allow pausing and restarting the timer.
[C++]
Signal System9) : Set of classes replacing Events with Signals and allowing custom signals.
[C++]
FPS : A class that simplifies frame rate calculation.
[C++]
ZipLoader : Class that loads files from zip archive.
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