Although there are multiple resource managers in this wiki, I decided to provide my own because none of the others (so far) offer a thread safe implementation. An example of a font manager is included.
/* Copyright (c) 2009, Johannes S. Mueller-Roemer All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * The name of the author may not be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef RESOURCE_MANAGER_HPP #define RESOURCE_MANAGER_HPP #include <map> #include <string> #include <stdexcept> #include <boost/shared_ptr.hpp> #include <boost/thread/mutex.hpp> template<typename T> class ResourceManager { public: typedef boost::shared_ptr<T> Resource; typedef std::map<std::string, Resource> ResourceMap; // Gets the resource described by the locator and loads it if it hasn't been loaded yet Resource GetResource(const std::string& locator) { boost::mutex::scoped_lock lock(resource_mutex); ResourceMap::iterator it = resources.find(locator); if(it == resources.end()) // not loaded yet, load now { Resource loaded = LoadResource(locator); if(loaded) it = resources.insert(std::make_pair(locator, loaded)).first; else throw std::runtime_error("Resource " + locator + " could not be loaded"); } Resource result = it->second; // make a copy of the smart pointer before unlocking (increment use count) return result; } void ReleaseUnusedResources() { boost::mutex::scoped_lock lock(resource_mutex); ResourceMap::iterator it = resources.begin(); while(it != resources.end()) { ResourceMap::iterator cur = it++; if(cur->second.unique()) // the smart pointer in the resource map is the last one left resources.erase(cur); } } protected: // must be implemented for the corresponding resource type virtual Resource LoadResource(const std::string& locator) = 0; private: ResourceMap resources; boost::mutex resource_mutex; }; #endif
#include "ResourceManager.hpp" #include <boost/tokenizer.hpp> #include <boost/lexical_cast.hpp> #include <SFML/Graphics.hpp> class FontManager : public ResourceManager<sf::Font> { Resource LoadResource(const std::string& locator) { typedef boost::tokenizer<boost::char_separator<char> > tokenizer; boost::char_separator<char> sep(";", "", boost::keep_empty_tokens); tokenizer tokens(locator,sep); tokenizer::iterator it = tokens.begin(); Resource font = Resource(new sf::Font()); // defaults std::string filename = "arial.ttf"; unsigned int fontsize = 30; if(it != tokens.end()) // filename { if(!it->empty()) filename = *it; ++it; } if(it != tokens.end()) // font size { if(!it->empty()) fontsize = boost::lexical_cast<unsigned int>(*it); ++it; } if(!font->LoadFromFile(filename,fontsize)) return Resource(); return font; } }; int main(int argc, char** argv) { try { sf::RenderWindow App(sf::VideoMode(800, 600), "SFML Fonts"); App.UseVerticalSync(true); FontManager fontManager; { FontManager::Resource font1 = fontManager.GetResource("arial.ttf;50"); FontManager::Resource font2 = fontManager.GetResource("georgia.ttf;30"); sf::String Hello; Hello.SetText("Hello !\nHow are you ?"); Hello.SetFont(*font1); Hello.SetColor(sf::Color(0, 128, 128)); Hello.SetPosition(100.f, 100.f); Hello.SetRotation(15.f); Hello.SetSize(50.f); sf::String Bonjour("Salut !\nComment ça va ?", *font2, 30.f); Bonjour.SetColor(sf::Color(200, 128, 0)); Bonjour.SetPosition(200.f, 300.f); while (App.IsOpened()) { Bonjour.Rotate(App.GetFrameTime() * 100.f); App.Clear(); App.Draw(Hello); App.Draw(Bonjour); App.Display(); sf::Event Event; while (App.GetEvent(Event)) { if (Event.Type == sf::Event::Closed) App.Close(); } fontManager.ReleaseUnusedResources(); // this won't do anything since all resources are in use } } fontManager.ReleaseUnusedResources(); } catch(std::exception& e) { std::cerr << "An unhandled exception occurred: " << e.what() << "\n"; return EXIT_FAILURE; } catch(...) { std::cerr << "An unknown exception occurred\n"; return EXIT_FAILURE; } return EXIT_SUCCESS; }