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SFML
include
SFML
System
Win32
Win32/Thread.hpp
Go to the documentation of this file.
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef SFML_THREADWIN32_HPP
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#define SFML_THREADWIN32_HPP
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// Headers
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#include <
SFML/System/NonCopyable.hpp
>
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#include <windows.h>
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namespace
sf
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{
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class
SFML_API
Thread
:
NonCopyable
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{
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public :
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typedef
void (*
FuncType
)(
void
*);
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Thread
(
FuncType
Function,
void
* UserData = NULL);
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virtual
~Thread
();
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void
Launch
();
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void
Wait
();
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void
Terminate
();
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protected :
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Thread
();
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private :
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virtual
void
Run();
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static
unsigned
int
__stdcall ThreadFunc(
void
* UserData);
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// Member data
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HANDLE myHandle;
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FuncType
myFunction;
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void
* myUserData;
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};
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}
// namespace sf
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#endif
// SFML_THREADWIN32_HPP
SFML_API
#define SFML_API
Definition
Config.hpp:114
NonCopyable.hpp
sf::Thread::Launch
void Launch()
Create and run the thread.
sf::Thread::FuncType
void(*) FuncType(void *)
Definition
Win32/Thread.hpp:48
sf::Thread::Thread
Thread(FuncType Function, void *UserData=NULL)
Construct the thread from a function pointer.
sf::Thread::Terminate
void Terminate()
Terminate the thread Terminating a thread with this function is not safe, you should rather try to ma...
sf::Thread::Wait
void Wait()
Wait until the thread finishes.
sf::Thread::~Thread
virtual ~Thread()
Virtual destructor.
sf::Thread::Thread
Thread()
Default constructor.
sf
Definition
AudioResource.hpp:35
sf::NonCopyable::NonCopyable
NonCopyable()
The default constructor won't be generated, so provide it.
Definition
NonCopyable.hpp:48
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