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Rect.hpp
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1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef SFML_RECT_HPP
26#define SFML_RECT_HPP
27
29// Headers
32#include <algorithm>
33
34
35namespace sf
36{
41template <typename T>
42class Rect
43{
44public:
45
54
67 Rect(T rectLeft, T rectTop, T rectWidth, T rectHeight);
68
79 Rect(const Vector2<T>& position, const Vector2<T>& size);
80
92 template <typename U>
93 explicit Rect(const Rect<U>& rectangle);
94
106 bool contains(T x, T y) const;
107
118 bool contains(const Vector2<T>& point) const;
119
130 bool intersects(const Rect<T>& rectangle) const;
131
146 bool intersects(const Rect<T>& rectangle, Rect<T>& intersection) const;
147
149 // Member data
152 T top;
155};
156
169template <typename T>
170bool operator ==(const Rect<T>& left, const Rect<T>& right);
171
184template <typename T>
185bool operator !=(const Rect<T>& left, const Rect<T>& right);
186
187#include <SFML/Graphics/Rect.inl>
188
189// Create typedefs for the most common types
192
193} // namespace sf
194
195
196#endif // SFML_RECT_HPP
197
198
Utility class for manipulating 2D axis aligned rectangles.
Definition Rect.hpp:43
Rect()
Default constructor.
Rect(T rectLeft, T rectTop, T rectWidth, T rectHeight)
Construct the rectangle from its coordinates.
Rect(const Vector2< T > &position, const Vector2< T > &size)
Construct the rectangle from position and size.
bool contains(const Vector2< T > &point) const
Check if a point is inside the rectangle's area.
Rect(const Rect< U > &rectangle)
Construct the rectangle from another type of rectangle.
bool contains(T x, T y) const
Check if a point is inside the rectangle's area.
bool intersects(const Rect< T > &rectangle) const
Check the intersection between two rectangles.
bool intersects(const Rect< T > &rectangle, Rect< T > &intersection) const
Check the intersection between two rectangles.
Utility template class for manipulating 2-dimensional vectors.
Definition Vector2.hpp:38
bool operator==(const IpAddress &left, const IpAddress &right)
Overload of == operator to compare two IP addresses.
bool operator!=(const IpAddress &left, const IpAddress &right)
Overload of != operator to compare two IP addresses.
Rect< int > IntRect
Definition Rect.hpp:190
Rect< float > FloatRect
Definition Rect.hpp:191