Simple and Fast Multimedia Library
Documentation for SFML 2.3.2
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SFML
include
SFML
Window
Touch.hpp
Go to the documentation of this file.
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef SFML_TOUCH_HPP
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#define SFML_TOUCH_HPP
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// Headers
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#include <
SFML/Window/Export.hpp
>
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#include <
SFML/System/Vector2.hpp
>
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namespace
sf
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{
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class
Window
;
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class
SFML_WINDOW_API
Touch
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{
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public
:
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static
bool
isDown
(
unsigned
int
finger);
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static
Vector2i
getPosition
(
unsigned
int
finger);
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static
Vector2i
getPosition
(
unsigned
int
finger,
const
Window
& relativeTo);
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};
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}
// namespace sf
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#endif
// SFML_TOUCH_HPP
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Vector2.hpp
Export.hpp
SFML_WINDOW_API
#define SFML_WINDOW_API
Definition
Window/Export.hpp:43
sf::Touch
Give access to the real-time state of the touches.
Definition
Touch.hpp:44
sf::Touch::isDown
static bool isDown(unsigned int finger)
Check if a touch event is currently down.
sf::Touch::getPosition
static Vector2i getPosition(unsigned int finger, const Window &relativeTo)
Get the current position of a touch in window coordinates.
sf::Touch::getPosition
static Vector2i getPosition(unsigned int finger)
Get the current position of a touch in desktop coordinates.
sf::Window
Window that serves as a target for OpenGL rendering.
Definition
Window/Window.hpp:58
sf
Definition
AlResource.hpp:35
sf::Vector2i
Vector2< int > Vector2i
Definition
Vector2.hpp:253
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