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Provides OpenGL-based windows, and abstractions for events and input handling. More...
Classes | |
| class | sf::Context |
| Class holding a valid drawing context. More... | |
| class | sf::ContextSettings |
| Structure defining the settings of the OpenGL context attached to a window. More... | |
| class | sf::Event |
| Defines a system event and its parameters. More... | |
| class | sf::GlResource |
| Base class for classes that require an OpenGL context. More... | |
| class | sf::Joystick |
| Give access to the real-time state of the joysticks. More... | |
| class | sf::Keyboard |
| Give access to the real-time state of the keyboard. More... | |
| class | sf::Mouse |
| Give access to the real-time state of the mouse. More... | |
| class | sf::Sensor |
| Give access to the real-time state of the sensors. More... | |
| class | sf::Touch |
| Give access to the real-time state of the touches. More... | |
| class | sf::VideoMode |
| VideoMode defines a video mode (width, height, bpp). More... | |
| class | sf::Window |
| Window that serves as a target for OpenGL rendering. More... | |
Enumerations | |
| enum | { sf::Style::None = 0 , sf::Style::Titlebar = 1 << 0 , sf::Style::Resize = 1 << 1 , sf::Style::Close = 1 << 2 , sf::Style::Fullscreen = 1 << 3 , sf::Style::Default = Titlebar | Resize | Close } |
| Enumeration of the window styles. More... | |
Provides OpenGL-based windows, and abstractions for events and input handling.
| anonymous enum |
Enumeration of the window styles.
Definition at line 38 of file WindowStyle.hpp.