AudioResource(const AudioResource &)=default | sf::AudioResource | protected |
AudioResource(AudioResource &&) noexcept=default | sf::AudioResource | protected |
AudioResource() | sf::AudioResource | protected |
EffectProcessor typedef | sf::SoundSource | |
getAttenuation() const | sf::SoundSource | |
getChannelCount() const | sf::SoundStream | |
getChannelMap() const | sf::SoundStream | |
getCone() const | sf::SoundSource | |
getDirection() const | sf::SoundSource | |
getDirectionalAttenuationFactor() const | sf::SoundSource | |
getDopplerFactor() const | sf::SoundSource | |
getDuration() const | sf::Music | |
getLoopPoints() const | sf::Music | |
getMaxDistance() const | sf::SoundSource | |
getMaxGain() const | sf::SoundSource | |
getMinDistance() const | sf::SoundSource | |
getMinGain() const | sf::SoundSource | |
getPan() const | sf::SoundSource | |
getPitch() const | sf::SoundSource | |
getPlayingOffset() const | sf::SoundStream | |
getPosition() const | sf::SoundSource | |
getSampleRate() const | sf::SoundStream | |
getStatus() const override | sf::SoundStream | virtual |
getVelocity() const | sf::SoundSource | |
getVolume() const | sf::SoundSource | |
initialize(unsigned int channelCount, unsigned int sampleRate, const std::vector< SoundChannel > &channelMap) | sf::SoundStream | protected |
isLooping() const | sf::SoundStream | |
isRelativeToListener() const | sf::SoundSource | |
isSpatializationEnabled() const | sf::SoundSource | |
Music() | sf::Music | |
Music(const std::filesystem::path &filename) | sf::Music | explicit |
Music(const void *data, std::size_t sizeInBytes) | sf::Music | |
Music(InputStream &stream) | sf::Music | explicit |
Music(Music &&) noexcept | sf::Music | |
onGetData(Chunk &data) override | sf::Music | protectedvirtual |
onLoop() override | sf::Music | protectedvirtual |
onSeek(Time timeOffset) override | sf::Music | protectedvirtual |
openFromFile(const std::filesystem::path &filename) | sf::Music | |
openFromMemory(const void *data, std::size_t sizeInBytes) | sf::Music | |
openFromStream(InputStream &stream) | sf::Music | |
operator=(Music &&) noexcept | sf::Music | |
sf::SoundStream::operator=(SoundStream &&) noexcept | sf::SoundStream | |
sf::SoundSource::operator=(SoundSource &&) noexcept=default | sf::SoundSource | |
sf::SoundSource::operator=(const SoundSource &right) | sf::SoundSource | |
sf::AudioResource::operator=(const AudioResource &)=default | sf::AudioResource | |
sf::AudioResource::operator=(AudioResource &&) noexcept=default | sf::AudioResource | |
pause() override | sf::SoundStream | virtual |
play() override | sf::SoundStream | virtual |
setAttenuation(float attenuation) | sf::SoundSource | |
setCone(const Cone &cone) | sf::SoundSource | |
setDirection(const Vector3f &direction) | sf::SoundSource | |
setDirectionalAttenuationFactor(float factor) | sf::SoundSource | |
setDopplerFactor(float factor) | sf::SoundSource | |
setEffectProcessor(EffectProcessor effectProcessor) override | sf::SoundStream | virtual |
setLooping(bool loop) | sf::SoundStream | |
setLoopPoints(TimeSpan timePoints) | sf::Music | |
setMaxDistance(float distance) | sf::SoundSource | |
setMaxGain(float gain) | sf::SoundSource | |
setMinDistance(float distance) | sf::SoundSource | |
setMinGain(float gain) | sf::SoundSource | |
setPan(float pan) | sf::SoundSource | |
setPitch(float pitch) | sf::SoundSource | |
setPlayingOffset(Time timeOffset) | sf::SoundStream | |
setPosition(const Vector3f &position) | sf::SoundSource | |
setRelativeToListener(bool relative) | sf::SoundSource | |
setSpatializationEnabled(bool enabled) | sf::SoundSource | |
setVelocity(const Vector3f &velocity) | sf::SoundSource | |
setVolume(float volume) | sf::SoundSource | |
SoundSource(const SoundSource &)=default | sf::SoundSource | |
SoundSource(SoundSource &&) noexcept=default | sf::SoundSource | |
SoundSource()=default | sf::SoundSource | protected |
SoundStream(SoundStream &&) noexcept | sf::SoundStream | |
SoundStream() | sf::SoundStream | protected |
Status enum name | sf::SoundSource | |
stop() override | sf::SoundStream | virtual |
TimeSpan typedef | sf::Music | |
~Music() override | sf::Music | |
~SoundSource()=default | sf::SoundSource | virtual |
~SoundStream() override | sf::SoundStream | |