Documentation de SFML 1.6

Attention: cette page se réfère à une ancienne version de SFML. Cliquez ici pour passer à la dernière version.
Randomizer.hpp
1 
2 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24 
25 #ifndef SFML_RANDOMIZER_HPP
26 #define SFML_RANDOMIZER_HPP
27 
29 // Headers
31 #include <SFML/Config.hpp>
32 
33 
34 namespace sf
35 {
40 class SFML_API Randomizer
41 {
42 public :
43 
51  static void SetSeed(unsigned int Seed);
52 
59  static unsigned int GetSeed();
60 
70  static float Random(float Begin, float End);
71 
81  static int Random(int Begin, int End);
82 
83 private :
84 
86  // Static member variables
88  static unsigned int ourSeed;
89 };
90 
91 } // namespace sf
92 
93 
94 #endif // SFML_RANDOMIZER_HPP