Documentation de SFML 2.3.1

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CircleShape.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
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24 
25 #ifndef SFML_CIRCLESHAPE_HPP
26 #define SFML_CIRCLESHAPE_HPP
27 
29 // Headers
31 #include <SFML/Graphics/Export.hpp>
32 #include <SFML/Graphics/Shape.hpp>
33 
34 
35 namespace sf
36 {
41 class SFML_GRAPHICS_API CircleShape : public Shape
42 {
43 public:
44 
52  explicit CircleShape(float radius = 0, std::size_t pointCount = 30);
53 
62  void setRadius(float radius);
63 
72  float getRadius() const;
73 
82  void setPointCount(std::size_t count);
83 
92  virtual std::size_t getPointCount() const;
93 
107  virtual Vector2f getPoint(std::size_t index) const;
108 
109 private:
110 
112  // Member data
114  float m_radius;
115  std::size_t m_pointCount;
116 };
117 
118 } // namespace sf
119 
120 
121 #endif // SFML_CIRCLESHAPE_HPP
122 
123 
Base class for textured shapes with outline.
Definition: Shape.hpp:44
Specialized shape representing a circle.
Definition: CircleShape.hpp:41