Documentation de SFML 2.6.1

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GlResource.hpp
1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2023 Laurent Gomila (laurent@sfml-dev.org)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef SFML_GLRESOURCE_HPP
26#define SFML_GLRESOURCE_HPP
27
29// Headers
31#include <SFML/Window/Export.hpp>
32#include <SFML/System/NonCopyable.hpp>
33
34
35namespace sf
36{
37
38class Context;
39
40typedef void(*ContextDestroyCallback)(void*);
41
46class SFML_WINDOW_API GlResource
47{
48protected:
49
55
61
73 static void registerContextDestroyCallback(ContextDestroyCallback callback, void* arg);
74
79 class SFML_WINDOW_API TransientContextLock : NonCopyable
80 {
81 public:
87
93 };
94};
95
96} // namespace sf
97
98
99#endif // SFML_GLRESOURCE_HPP
100
RAII helper class to temporarily lock an available context for use.
TransientContextLock()
Default constructor.
Base class for classes that require an OpenGL context.
static void registerContextDestroyCallback(ContextDestroyCallback callback, void *arg)
Register a function to be called when a context is destroyed.
~GlResource()
Destructor.
GlResource()
Default constructor.
Utility class that makes any derived class non-copyable.