Documentation de SFML 2.0

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InputStream.hpp
1 
2 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24 
25 #ifndef SFML_INPUTSTREAM_HPP
26 #define SFML_INPUTSTREAM_HPP
27 
29 // Headers
31 #include <SFML/Config.hpp>
32 
33 
34 namespace sf
35 {
41 {
42 public :
43 
48  virtual ~InputStream() {}
49 
59  virtual Int64 read(void* data, Int64 size) = 0;
60 
69  virtual Int64 seek(Int64 position) = 0;
70 
77  virtual Int64 tell() = 0;
78 
85  virtual Int64 getSize() = 0;
86 };
87 
88 } // namespace sf
89 
90 
91 #endif // SFML_INPUTSTREAM_HPP
92 
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